Audio Art / 3D Sound Production: Concepts and Applications

© P.-A. Gauthier, 2007

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© P.-A. Gauthier, 2007

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Audio Art / 3D Sound Production: Concepts and Applications

Pedagogical Assistant : Stéphane Claude

October 3-4, 10-11, and 24-25, 2009, from 10 am to 5 pm

In the spirit of the workshops on Ambisonics offered at OBORO’s New Media Lab in 2007 and 2008, we are organizing a revamped workshop that will cover a variety of approaches, methods and recent applications in surround sound.

Daniel Courville’s popular workshop on Ambisonics will be accompanied by Philippe-Aubert Gauthier’s exposé on audio localization, spatialization, and the Wave Field Synthesis system. Additionally, Nils Peters will present the principles of spatial composition and the Virtual Microphone Control (VIMIC) system.

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Daniel Courville

Daniel Courville has been a lecturer in sound production and applied computer technology at UQAM’s École des médias since 1990. He is a music producer and since 1988, has been interested in three-dimensional sound recording, processing and reproduction, particularly in Ambisonics. Recently, he has been investigating the integration of Ambisonics into sound production and post-production environments through the development of modular software tools. Daniel Courville holds a master’s degree in communications from UQAM.

Philippe-Aubert Gauthier

Born in Chicoutimi (Canada), Philippe-Aubert Gauthier lives and works in Sherbrooke (Canada). He is a sound and digital artist, musician, junior mechanical engineer, M.Sc, Ph.D. in acoustics and professor at Université de Sherbrooke. The heart of his artist's statement is based on the interactions of arts, cultures, sciences, and technology. He evolves in an integrated research and creation agenda where each of these fields and related knowledge are used for the development of art and musical pieces that address the social constructions of technology and technologically-related culture. As a bass player, he first discovers and explores music through improvisation and experiments. His current music and noises are guided by improvisation, immediacy, risk, and sound discoveries using more or less stable generative systems. P.-A. Gauthier created more than 40 art pieces and published more than 60 scientific communications. He received grants from the Conseil des arts et des lettres du Québec, Canada Council for the Arts, Natural Sciences and Engineering Research Council of Canada and Fonds de recherche Québec – Nature et technologie.

Nils Peters

Nils Peters is a PhD researcher in Music Technology at McGill University and is affiliated with the Centre for Interdisciplinary Research in Music Media and Technology (CIRMMT). His work focuses on the perception and modeling of spatialized sounds. He studied electrical and audio engineering at the University for Music and Dramatic Arts and the University of Technology (Graz, Austria) and graduated with distinction. He has worked as an audio engineer in the fields of recording, post-production and live electronics in Germany, Austria, France and Canada. He is also a co-developer of Jamoma, an open-source project that facilitates art-based research and performance practice within Cycling'74's Max5.

Stéphane Claude

Stéphane Claude is an electronic_acoustic composer and sound engineer. His research is based on integrating a conceptual and physiological framework of audio recording and sound installation for different diffusion contexts in the electronic arts. His interests gravitate around the communication of a formal aesthetics, as transductive experiences of the electronic medium, the exploration of digital signal processing, the parameters of acoustics and sound in spaces. His work has been published by ATAK(JP), LINE, DRAGON’S EYE RECORDINGS (US), ORAL (CA), among others. He is the co-founder of the art research unit Ælab with artist and professor Gisèle Trudel. The work of Ælab has been shown internationally.  As an audio consultant, he participates in the conception, production and integration of presentation spaces, of specialized analog and digital creation and production studios for artist run centers, institutions and independant sites.