Alexander MacSween Audio Art: Real-Time Audio Processing for the Performing Arts 02

Date(s): Wednesday, Feb 220, 10:00 am to 4:00 pm
Thursday, Feb 230, 10:00 am to 4:00 pm
Friday, Feb 240, 10:00 am to 4:00 pm
Monday, Feb 270, 10:00 am to 4:00 pm
Tuesday, Feb 280, 10:00 am to 4:00 pm

Pedagogical Assistant: Stéphane Claude

Training

Audio Art: Real-Time Audio Processing for the Performing Arts 02

A. Tremblay, 2011

Through his many collaborations with performing artists, Alexander MacSween has developed an original approach to real-time audio processing. He creates elaborated soundscapes and rich musical textures that draw from the voices of actors, the feet of dancers, and other elements of performance. His tools vary, from basic devices such as guitar effects pedals, to more complex systems such as digital processors and computer software.

This workshop has been created for professionals in various disciplines wishing to explore working with sound in real-time—electronic or digital processing of the sounds created within performance environments. This workshop is for artists who want to better their technical expertise, and for technicians who are interested in exploring creative approaches to sound processing.

(+) Read more
Audio Art: Real-Time Audio Processing for the Performing Arts 02

A. Tremblay, 2011

Musician, composer and sound artist, Alexander MacSween, has collaborated on many dance, theatre and film projects. He has worked with Marie Brassard (Quebec), André Gingras (Netherlands), Brigitte Haentjens / Sybillines (Quebec), Interlude T/O (France), Robert Lepage (Quebec), Montréal Danse (Quebec), José Navas / Compagnie Flak (Quebec), and T.r.a.n.s.i.t.s.c.a.p.e (Belgium). As a drummer, Alexander is active in the worlds of rock, improvisation and electronic music. He has played with Paolo Angeli, Tim Berne, Michel F.

http://alexandermacsween.com/

Stéphane Claude is an electronic_acoustic composer and sound engineer. His research is based on integrating a conceptual and physiological framework of audio recording and sound installation for different diffusion contexts in the electronic arts.

http://www.aelab.com/